(Update 2/18/2015): I received an email from Ben, one of the Hackster.io founders in response to the feedback I had in my blog. In it he mentioned that they had already been working to improve some of the areas I mentioned and were definitely open to suggestions for improvement. I am psyched about their future updates and the possibility of improving the community with a more social experience. Also excited to attend the Hackster Hardware Weekend in Seattle and see what they have in store!
I recently posted up my Internet Connected Spark RGB Strip project to Hackster.io and despite a couple annoyances, found myself being drawn to posting up more content. It has become so common for websites and content aggregators to gamify their content in order to draw people to continue using their system. (Respects,Views, and Rewards in Hackster.io are similar to Likes and Follows in Instagram, or Likes, Views, and Subscribes on Youtube). Something to keep in mind for my future web/mobile projects will be to gamify certain aspects.
What Hackster.io does well:
- They provide a broken-down view of projects that might be of interest to Makers and Hackers. (By platform, trending, or latest)
- They make it somewhat easy to create a project and it’s pretty straightforward.
- They monitor their content for spam and cool projects.
- They gameify their content so that as a project creator, you want to make and post more.
- They have drawn in a lot of cool projects already!
What they need to work on:
- Adding useful content is WAY too tiresome and formatting is a huge pain on their site (it’s easier to link to other sites where your content is already hosted, but then you are less likely to interest people with your project page).
- For Github project owners who want to show code or their README has all the content, transferring it over to Hackster.io’s projects should be painless and update when the Github README changes!
- It would be nice if they were faster about monitoring and responding / notifying a project owner that their project has been accepted and made public.
I will continue to use Hackster.io for posting my projects and I think that with time they will improve their content creation system and gain some real traction for the Maker counterpart to Instructables.